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Puzzles, Patterns & Problem-Solving: How Computational Thinking Can Transform Your Teen Services

Puzzles, Patterns & Problem-Solving: How Computational Thinking Can Transform Your Teen Services

Computational thinking (CT) is more than just coding - it is a fundamental problem-solving skill that young people will need as they go through school and into the wider world. And the library is a perfect place for teens to gain exposure to this necessary thought process.

Join us for a hands-on introduction to computational thinking for teen services. We will explore the “why” behind computational thinking in libraries and, through both discussion and activities, look at ways to transform your current teen services with components of CT. This workshop is appropriate for any library staff member who works with teens and tweens.

After this workshop, you will be able to:
Articulate core concepts of computational thinking
Begin designing activities for and with teens that connect to computational thinking
Express the value of integrating computational thinking into activities for and with teens
Connect computational thinking to pre-existing library activities and services
Explain why integrating computational thinking into library youth services promotes equity in the community

There will be a break for lunch. Please feel free to bring a bag lunch.

This workshop is part of the YALSA/COSLA IMLS grant-funded project, “Transforming Teen Services: a Train the Trainer Approach” (T3). It is co-sponsored by MLS and the MA Board of Library Commissioners.

LOCATION:
Lenox Library
18 Main Street
Lenox, MA 01240

Date:
Friday, March 6, 2020
Time:
10:00am - 3:00pm
Location:
Lenox Library Association
Campus:
CE Classes
Categories:
   School Libraries      Youth Services  

Event Organizer

Profile photo of Christi Farrar
Christi Farrar

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